Splitting an item with quantity would make the total amount heavier than the initial.Fixed a glitch that glitched inventory items in the same position ( ).Fixed problematic fire geometry blocking shots in some buildings.Fixed a bump in the stairs of the castle tower.Improvised bags could be broken down while filled with items.New special infected types (Heavy soldier, Military Officer, Runner, and Heavy police).Infected are now attracted by Smoke grenades, flaregun flares and fireplaces during night time.Added sounds when the character is starving.The “Disinfected” state is now highlighted in the item tooltip.Wound treated by unclean rags can get infected.